2D space shooter game developed as an assignment of game design and development course of Michigan state university. The game has 3 levels and the player should eliminate all the enemies to level up in the first two levels. In last level player should destroy as many as ships he or she can.

Modifications:

  • Modified the main menu appearance and instruction option is now workable.
  • Add multiple levels and all levels have their own characteristics.  Furthermore, in the final level, the game checks the player's maximum talent. 
  •  In the final level,  I add 3 game objects with a script that can generate enemy space ships. 
  • All 3 level has their own background and their own game music. 

Credit:

Created by: Supun Dhananjaya Dasanayaka

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Windows.zip 39 MB
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MacOS.zip 48 MB

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